House rules

  • All characters start as female
  • Starting PC races: human, half-elf, half-orc or shifter
  • PC can be any class in Character builder (but not hybrid) and start as level 4
  • Character backgrounds (except general) are subject to DM approval and should be supported by backstory
  • Each character must choose a patron deity (CORE only + Traveller)
  • Cold cheese (wintertouched/lasting frost) is frowned upon by the gods – I guess this “rule” is rather obsolete with the latest update, apparently wizards also frown upon cold cheese
  • Inherent bonuses, magic items will either be created during play or will be rewarded by DM
    • But magic items are at the very least uncommon
    • By extension certain rituals (Item creation) may be really hard to come by
    • And also very much desired i.e. flashing magic items around may not be wise
  • Divine boons, legendary boons, grandmaster training
    • All dependant on PCs rank with deity, organization and/or grandmaster
  • DM will keep record of player rank with deities, organizations and/or grandmasters
    • Basic level of this is alignment which will be more along the lines of 3.5 meaning two axis good/neutral/evil and lawful/neutral/chaotic
    • PC alignment WILL be adjusted upon leveling up and based on player actions – it is perception of player actions in the world NOT player wishes
    • Deity ranking is personal and based on alignment and missions for deity and own patron deity as well as missions
    • Grandmaster ranking is personal and only starts based on alignment after that it is based on missions, behavior and advancement
    • Organization ranking is party based and is based on missions, behavior and advancement
  • The heroes may choose one magic item of up to 5th level and any mundane gear (not ritual components and such)
  • Your characters know anything that is written in this wiki

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House rules

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