The party

We will be using a party creation session as described by ChattyDM here

Party Creation Session
  1. Objectives of the Session:
    • Create, with player input, a cohesive party
    • Create an overarching mission for the party
    • Create locales that have a special meaning for each PC
  2. Highlights of the World
    • Pretty much everything posted on this Wiki
  3. Names of PC:
  4. Party Cohesion
    1. Each PC provides a 1-2 sentence story/background for his PC
    2. Each PC creates 2 positive relationships/links with 2 other PCs
    3. Each PC creates a Tension with a PC he has no relationship/link with
    4. Each PC creates a friendly NPC he is linked to (one sentence)
      • They can either be already mentioned in the descriptions of districts or completely new NPCS
    5. Each PC creates an enemy/rival NPC
      • They can either be already mentioned in the descriptions of districts or completely new NPCS
    6. Each PC creates a locality he/she’s related to.
      • This is where players create taverns, temples, headquarters, gardens and so on that have significance to them. They will rename (or not) locales on the map of Sasserine and describe how they relate to them (a name and a sentence)
  5. Each PC chooses a magic item of 5th level or less and describes how he got it in 1-2 sentences

Main page

The party

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